The purpose of this variable parameter is to simulate imperfections like fingerprints and or bad cleaned surfaces. This is a very subtle effect and is more appreciable in dark (preferable shiny) surfaces.

Smart Weathering Doc - Smudgeness 1,000 - V2.0.0.png

Smudgeness

Controls whether or not there are going to be smudges over the surface.

https://s3-us-west-2.amazonaws.com/secure.notion-static.com/279d19b9-7bde-4c08-9093-36919c1e5ee4/Smart_Weathering_Doc_-_Smudgeness_-_2.0.0.png

From left to right, values were: 0.000 | 0.500 | 1.000. The rest of the parameters were left as default.

Min = 0 | means no smudges

Max = 1 | means the maximum preset amount of smudges

Interpolation | between 0-1 is a linear opacity transition

Default = 0

Smudgeness Grunge

Adds a grunge texture that simulates bad cleaned surfaces and micro surface imperfections.

https://s3-us-west-2.amazonaws.com/secure.notion-static.com/8ad86b49-0103-4a2b-9e49-2d0051b15531/Smart_Weathering_Doc_-_Smudgeness_Grunge_-_2.0.0.png

From left to right, values were: 0.200 | 0.600 | 1.000. The "Fingerprints" and "Swirls" have been set to 0. The rest of the parameters were left as default.